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World of warships carrier torpedo spread
World of warships carrier torpedo spread




world of warships carrier torpedo spread

Good luck exploiting them, cheesy players. Ships hitting it will lose 75% of their engine power. The edge of the map will finally be harder to exploit. The wider torpedo spread already makes their torpedo bombers much more easy to avoid than American ones). Japanese torpedo bombers will deal less damage at lower tiers (why Wargaming felt that Japanese carriers needed further nerfing completely escapes my wildest runs of imagination. Japanese bombers will be more precise when aiming manually. Japanese Cruiser Atago had its maneuverability improved, and received the repair party consumable like battleships and the Zao.Īmerican bombers will have a smaller spread when under attack. Torpedoes on US destroyers have been rebalanced and got an improvement to range. Fletcher and Mahan got an improved hull research system. The Zone Capture mode will be introduced, featuring a single capture zone that gets captured very quickly, but needs to be cleared of enemy ships in order to be conquered smoothly.Īmerican Cruisers Baltimore and Des Moines received an improvement to armor thickness.Īmerican Destroyers Benson and Fletcher got a higher rate of fire. Islands of Ice, Two Brothers, and Hotspot have been reworked. Three new maps will be introduced: The Fiery Land, The Trap and Northern Lights. Northern Lights will be the first map featuring weather and night combat. New players will get to play a tutorial mission when they start the game. World of Warships has been taking quite a bit of my time lately, and today Wargaming provided quite a lot of information on Patch 5.1, that still doesn't have a firm release window.īelow you can read a summary of the upcoming changes:






World of warships carrier torpedo spread